SceneEngine's RayTracer is a command line application that renders a scene using the internal SceneEngine's Raytracer.
SceneEngine's RayTracer is intended to be used using the c++ SDK or it's Lua interface, however, single frame rendering is supported using command line switches.
ScEngRayTrace \f C:\test.sceng \w 800 \h 600 \s 2 \o c:\file.tga
\f : Path to the SceneEngine file.
\w : Width of the rendered image.
\h : Height of the rendered image.
\s : Samples per pixel (antialiasing)
\o : Output file
If the tool is called without any arguments, it tries to render the file scenes/sample01.sceng with a width of 640, height of 480, samples 2 and outputs to scenes/sample01.tga.